Saturday, June 26, 2010

hakone nanamagari v2

hi,so i did new version of my hakone nanamagari:D,i did that because corners was pretty "boxy",it was pretty small etc....so what all i did on it:
-remodeled corners
-resized
-remodeled start of new way(because i resize it both roads couldnt be on that molo at same time,so i made new way like its end is not done yet,but you can go on map from old way,but not so far from start is a crossing with new way,possible to see on some pics)
-modeled roadsigns( on them is writed what road go where, for write it in japanese i used google translator,then i tryed it by yahoo translator,so it should be ok:D)
-new yellow strips on some corners(if you tryed my first version,you can know texture of yellow strips was totaly fucked,so i decided this time i dont do it by texture,but i model them here:D
-new peak( i decided i put on peak gas station,i taked gas station from san fierro,near to army base and remake it,like textures for it i use NELLY eneos reskin of that gas station in sf...gas station is only thing what is not modeled by me on this map:D,i allso add here 2 original sa lamps)
-fixed road texture of new way( on straight part of road texture was too stretched,so i fix it)
-prelighted( for those who not know what it mean,its not so dark like it was,its bright)
-changed IDs(thats mean,you can use it with my nikko and even with okaru:D,but you need break sa limit of 5 new dffs,try play with sa limit adjuster,and mb you will somehow do it,i have one setup what allows me have them,but because i didnt did it i cant relase it...)


























you can download that version:D



thats probaly all this time,so cya;D.